Alive Engineering Education: Transforming and Innovating Engineering Education

Since education is the activity of spreading knowledge with the teaching principles, Engineering
Education includes all forms of related education focused on resolving a condition through the
application of techniques and technologies. It is about solving problems!

Engineers and their professors can use several knowledge-teaching tools: mathematical methods
and structured knowledge – the hard ones –, process-facilitating strategies and contextual
knowledge – the soft ones. Above all, the inseparability of knowledge and its practical application
is in fact a unique characteristic of Engineering Education itself.

This publication collects alive experiments and experiences from several professors, students and
professionals that dedicated their precious time in thinking the Engineering Educations practices
and tools. Therefore, here it can be found the emerged truth from the passion for knowledge-
spreading of Engineering principles.

Preface by Leonardo Guerra de Rezende Guedes


Book Organizers

Getúlio Antero de Deus Júnior

Leonardo Guerra de Rezende Guedes

Marcelo Stehling de Castro

Marcos Lemos Afonso

Ricardo Henrique Fonseca Alves

Rodrigo Pinto Lemos


ISBN: 978-85-495-0151-6


Online Resource


Table of Contents

Cover

Cataloging in Publication data (CIP)

Epigraph

List of Figures

List of Tables

Contents

Preface

Chapter 1: Building the Da Vinci's Self Supporting Bridge

Chapter 2: An Extension Project Experience for Engineering Students

Chapter 3: Electrical Engineering Introduction Course Using an Integrated Approach via Group Work Viability Projects

Chapter 4: Integrating Activity: A Strategy for Development in Humanity Competences

Chapter 5: Extension Projects and Partnerships with Companies: Contributing to The Engineer’s Professional and Humanistic Training

Chapter 6: Integrating Practice and Theory in Basic Physics Undergraduate Courses: A New Physics Teaching Lab Proposal

Chapter 7: Interaction Between Extension and Education: The Game of Integration in The IFMT

Chapter 8: PBL and Collaborative Learning Applied in The Course of Engineering of Control and Automation: Case Study at CEFET-MG

Chapter 9: Outcomes and Teaching Methodologies in Engineering, Food Sciences and Environmental Sciences Courses After Capacitation in Vocational Education Training

Chapter 10: Electrical Engineering Graduates and Extension Projects: A White Cane Collaborative Development Case Study

Chapter 11: The Importance of Internationalization on Engineering Programs from Minas Gerais Universities: UEMG’s Case

Chapter 12: LIBRE-LIBRAS: A Tool with a "Free-Hands" Approach to Assist LIBRAS Translation and Learning

Chapter 13: Interdisciplinarity in Engineering Education: The View of Course Coordinators in Vocational Training

Chapter 14: Finite Element Method Use as Educational Appliance of Learning in Electrical Engineering

Chapter 15: Improvement of The Digital Systems Laboratory for Computer Engineering

Chapter 16: A Contribution on How to Set The Number of Evaluation Exams in an Electrical Engineering Undergraduate Course Based on Score of Students: An Experience with Linear Systems Analysis at UFG

Chapter 17: Ontology to Mining Judicial Sentence's Big Data

Chapter 18: An Approach for Mapping and Simulation of Didactic Games in the Internet

Chapter 19: Evolution of A Familiar Company Using Lean Project Concepts Aiming to Make Part of a Multinational Group

Chapter 20: Discipline of Logistics: Approaches to Teaching, Learning and Results Evaluation

Chapter 21: Design Thinking Course

Chapter 22: Institutional Evaluation Perceptions of UFG Engineering Students

Chapter 23: The Perceptions of Engineering Teachers on A "Practice What You Preach" PLE Training Program

Chapter 24: Development of A Modular PLC Using A Low Cost Microcontroller Architecture

Chapter 25: Prototype of A Low Cost Neonatal Incubator Using the Arduino Platform and A Temperature Monitoring System from An Android App

Chapter 26: Application of The Flipped Classroom, Jigsaw Classroom and PBL Methodologies in An Electrical Engineering Course

Chapter 27: Jigsaw Learning: An Active Learning Strategy for Large Groups

Chapter 28: Canvas for Educational Project

Chapter 29: Electric Floor: A CDIO Project for First Year Students

Chapter 30: Wave Power Plant Prototype: A CDIO Project for First Year Students

Chapter 31: Charging Device for Electric Vehicles: A CDIO Project for First Year Students

Chapter 32: 3D Virtual Laboratory for Learning Environments: A New Learning Object

Chapter 33: How An Educational Program Can Improve Learning for AnEngineering Student

Chapter 34: Retrofitting of A Robot Arm Controller

Chapter 35: The Innovative and Multidisciplinary Environments in A Brazilian University: A Case Study

Chapter 36: OPEI - Workshop of Projects, Entrepreneurship and Innovation: A Multidisciplinary Experience

Chapter 37: Methods to Increase Freshmen Interest and Motivation: Combating Retention and Evasion Among Biochemical Engineering Students

Chapter 38: Cooperative Learning Cell for Android Application Development

Chapter 39: Electromyographic Data Acquisition

Chapter 40: Educational Robotics As A Tool to Encourage Learning

Chapter 41: The Importance of The Teaching Improvement Program in Different Kinds of Disciplines: The Contribution of The Program in Several Areas of Education

Chapter 42: How to Raise and Keep Interest in Power Quality Lectures: Methodology Adopted, Positive Aspects,Challenges, and Learning Opportunities

Chapter 43: Genetic Algorithm Applied on Network Reconfiguration: Implementation of A Multi- Objective Algorithm As An Undergraduate Interdisciplinary Project

Chapter 44: The Mobilization of The Concept of Vector and Linear Transformation Concepts in Civil and Production Engineering: A Dipcing Methodology Based Analysis

Chapter 45: Scientific Initiation Project As Curricular Internship Activity: The Relevance for Undergraduate Students in Civil Engineering

Chapter 46: Regression Analysis Applied to Soil Mechanics

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Backcover


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